Tenebris Somnia TV Puzzle Solution: Remote, Tile Pattern, and TV Room

Stuck on the Tenebris Somnia TV puzzle? Find both batteries, power Ivan's remote, and step the planet-symbol tile pattern to open the bedroom.

What the Tenebris Somnia TV Puzzle Actually Asks You to Do

Tenebris Somnia is a retro 2D survival horror game from Andrés Borghi and Saibot Studios, published by New Blood Interactive and sold on Steam. The community wiki at tenebris-somnia.site lists its release date as October 16, 2026, with versions on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.

The Tenebris Somnia TV puzzle is really two jobs stacked on top of each other. First you restore power so the dead TV remote in Ivan's office works again. Then you read the symbol arrangement that the television downstairs prints on screen and repeat it on the living room floor tiles.

Neither half works alone. A remote with no batteries shows you nothing, and a pattern you never looked at opens nothing.

This section is the second puzzle in the game's natural order, per Gamer Social Club's full walkthrough — it lands right after you mix Auritsatio and unlock Ivan's study door. Once it is done, the bedroom opens, which leads to the window that drops you into the outdoor candle arena where the Blue Triangular Stone waits.

Tenebris Somnia TV Puzzle Walkthrough: Glove, Fuse Box, and Batteries

The Tenebris Somnia TV puzzle begins on Floor 2, not Floor 3 where you first woke up. Ride the elevator down and enter the apartment on the right side of the second floor. Prima Games notes you can also pick up a Revolver in this area, so sweep the rooms before you start pulling switches.

Here is the full chain, start to finish:

  1. Find the Rubber Glove. Enter Ivan's office inside the Floor 2 apartment and inspect the clothes rack on the right side of the room, next to the laptop desk. The Glove goes into your inventory.
  2. Kill the power. Walk into the kitchen and stand in front of the circuit breaker on the left-hand wall. Open your inventory and use the Glove on it, which lets you handle the electrical equipment safely.
  3. Take Battery #1. With the lights out and the washing machine silent, inspect the machine and grab the first Battery.
  4. Take Battery #2. Leave the kitchen, go to the bathroom, and interact with the bathtub curtain. The second Battery is sitting behind it.
  5. Ride back up. Exit the apartment, take the elevator to Floor 3, and re-enter the earlier version of Ivan's apartment.
  6. Power the remote. In Ivan's office there, stand at the desk and use both Batteries on the TV remote stuck to the table. The television downstairs switches on.
ItemWhere to get itWhat it is for
Rubber GloveClothes rack in Ivan's Floor 2 office, beside the laptop deskSafely flips the kitchen circuit breaker
Battery #1Washing machine, after the power cutHalf of the remote's power supply
Battery #2Behind the bathtub curtain in the Floor 2 bathroomSecond half of the remote's power supply
TV RemoteDesk in Ivan's Floor 3 officeTurns on the television displaying the tile pattern

One detail that catches people: the Glove and the remote live in two different offices on two different floors. The clothes rack is on Floor 2; the desk with the remote is on Floor 3. If you are standing in the wrong Ivan's office wondering why nothing interacts, that is why.

Matching the Planet Symbols on the Tile Floor

With the remote powered, head to the television downstairs and study what it displays. Community reports and the tenebris-somnia.site wiki describe the image as a set of planet symbols, and the solution as stepping on the living room floor tile that corresponds to each symbol the screen shows.

Prima Games frames the same step slightly differently: the TV displays a pattern you must reproduce, and you step on the tiles in the same order the arrangement appears to unlock the bedroom door. Either way, the input is on the floor of that room, and the reference is on the screen — so look at the television, not at a screenshot from someone else's save.

Get the sequence right and the bedroom door opens. Before you leave, search the closet for Revolver Ammo, then head through the bedroom window to reach the outdoor area with the candles and collect the Blue Triangular Stone. That stone is what lets you open the blue symbol door beside the elevator and push on toward the A.S. Key and the poster puzzle.

The Film School TV Room Is a Separate Tenebris Somnia TV Puzzle

Later in the game you will walk into another dark room full of televisions, and it is easy to assume the Tenebris Somnia TV puzzle has come back around. It has not. This one lives in the Film School behind the green door you unlock with the Copper Key after finishing the Cinematography Class puzzles.

What happens here, per both Gamer Social Club and Prima Games:

  • You activate televisions one at a time, and each one lights more of the room.
  • A Vorax enemy spawns to ambush you mid-activation, so keep a weapon ready.
  • Once every TV is on, the color pattern they display is recorded automatically in your Old Book. You do not have to memorize it.
  • Grab the Black Candle from the desk before you leave.
  • Combine the Black Candle with your Lighter in your inventory to actually light it — an unlit candle will not work in the elevator.

That color pattern then drives the elevator puzzle. Ride the elevator, use the lit Black Candle inside it, and travel to floors in the order your Old Book lists, top to bottom.

Color shown on TVFloor to select
Blue3rd Floor
Green2nd Floor
Red1st Floor
WhiteGround Floor

Community guides agree this order is randomized between playthroughs, so your Old Book entry is the only authority. Complete the sequence and the elevator corrupts progressively until a new Floor -1 option appears on the panel.

Deaths in Desiderium Reuse the Same Room

During the Desiderium chapter you return to the Film School TV room and switch the televisions back on to collect the Blue RCA Cable. Later, in Ivan's third-floor living room, the VHS Tape triggers a fight against waves of enemies that are only visible on the television screen — you track them on the TV while fighting. Useful context if you searched for the Tenebris Somnia TV puzzle and landed in the wrong chapter.

Tenebris Somnia TV Puzzle Mistakes to Avoid

  • Touching the breaker bare-handed. The Glove is not optional. Use it on the circuit breaker before you interact, or the puzzle stalls at step one.
  • Leaving with one battery. The second one hides behind the tub curtain, and the remote will not accept a partial set.
  • Searching the wrong office. Floor 2 has the clothes rack; Floor 3 has the remote. Both are Ivan's offices.
  • Reading the TV from across the room. Walk up to the screen and look at the symbol arrangement before you start stepping on floor tiles.
  • Skipping the closet. Revolver Ammo is sitting in the bedroom you just unlocked, and it is easy to walk straight past it toward the window.
  • Carrying an unlit Black Candle into the elevator. Combine it with the Lighter first, then place it.

FAQ

Where do I find both batteries for the Tenebris Somnia TV puzzle? The first is inside the washing machine in the Floor 2 kitchen, and it only becomes reachable after you use the Rubber Glove on the circuit breaker. The second is behind the bathtub curtain in the same apartment's bathroom.

Do I need the Glove before I can touch the fuse box? Yes. Pick it up from the clothes rack in Ivan's Floor 2 office, then use it on the breaker. Only after the power dies does the washing machine release the first battery.

What does the Tenebris Somnia TV puzzle unlock? Reproducing the TV's symbol pattern on the living room floor tiles opens the bedroom door. Beyond that room you reach the outdoor candle arena and the Blue Triangular Stone.

Is the Film School TV Room the same puzzle? No. The Film School version has you activate a bank of televisions, survive a Vorax ambush, and record a color pattern in your Old Book for the elevator. The Tenebris Somnia TV puzzle in Ivan's apartment deals with batteries and floor tiles instead — two different rooms, two different rewards.